Design and the Play Instinct

Paul Rand

Depending on the nature of the problem, some or all of the psychological and intellectual factors implicit in game-playing are equally implicit in successful problem-solving:

Motivation. Competition. Challenge. Stimulus. Goal. Promise. Anticipation. Interest. Curiosity. Skill. Observation. Analysis. Perception. Judgment. Improvisation. Coordination. Timing. Concentration. Abstraction. Discretion. Discrimination. Economy. Patience. Restraint. Exploitation. Excitement. Enjoyment. Discovery. Reward. Fulfillment.

The Laws of Simplicity

John Maeda

Reduce: The simplest way to achieve simplicity is through thoughtful reduction.
Organize: Organization makes a system of many appear fewer.
Time: Savings in time feel like simplicity.
Learn: Knowledge makes everything simpler.
Differences: Simplicity and complexity need each other.
Context: What lies in the periphery of simplicity is definitely not peripheral.
Emotion: More emotions are better than less.
Trust: In simplicity we trust.
Failure: Some things can never be made simple.
The One: Simplicity is about subtracting the obvious, and adding the meaningful.

 

Ten Things I Have Learned

Milton Glaser

You can only work for people that you like.
If you have a choice, never have a job.
Some people are toxic, avoid them.
Professionalism is not enough, or the good is the enemy of the great.
Less is not necessarily more.
Style is not to be trusted.
How you live changes your brain.
Doubt is better than certainty.
On aging. 
Tell the truth.